/*
 * ConsoleServer.java
 * 
 *  author: Daniel Rudigier
 *    date: 18.11.2008
 * 
 * 
 */

package at.syncme.framework.test;

import at.syncme.aspects.algorithm.DummySync;
import at.syncme.aspects.network.DummyNW;
import at.syncme.framework.Event;
import at.syncme.framework.Game;
import at.syncme.framework.GameState;
;

/**
 * @author Daniel Rudigier
 */
public class ConsoleServer extends Game implements Runnable {
    private boolean running;

    /**
     * start the server
     * 
     * @param args
     */
    public static void main(String[] args) {
        new ConsoleServer();
    }
    

    /**
     * constructor
     */
    public ConsoleServer() {
        super(null, new DummySync(new DummyNW()));
    }


    /**
     * override
     *
     * @see at.syncme.framework.Game#end()
     */
    protected void end() {
        // TODO Auto-generated method stub
        
    }


    /**
     * override
     *
     * @see at.syncme.framework.Game#gameEvent(at.syncme.framework.Event)
     */
    public void gameEvent(Event e) {
        // TODO Auto-generated method stub
        
    }


    /**
     * override
     *
     * @see at.syncme.framework.EventHandler#setupEvent(at.syncme.framework.Event)
     */
    public void setupEvent(Event e) {
        // TODO Auto-generated method stub
        
    }
    

}
